Everybody joins on their phone. At the shop, pick a body: tiny (hard to hit, a thief), small, or big (beef). Then spend your scrap filling the sockets, tiny, small or big parts. Everybody gets an Oil Removal System. It's standard.
The stick walks and aims. Every part is a button: SAW, BONK, JUMP, LASER, FLY. Lose an arm and its button falls off your phone.
The crew gets a job: a combine harvester eating Wamego, a self-checkout that got smart, a robot vacuum. Kill its brain before time runs out and everybody gets paid.
Hit a part and its bolts come loose. Hit the body and it leaks oil (it's yellow; slurp it up to heal). Walk over a loose part and BOLT IT ON. Even if it's your friend's.
After a job, everything on the floor gets voted on, in secret. NEED beats GREED. You get three NEEDs all night. Lie about it.
The client only needs one robot. Fall apart and you're a head (you can still bite ankles). Last robot with a body wins. Then: what everybody was made of.
First: build a robot. From scratch. Tiny, small or big.
Job 1: The Wamego Harvest. A combine harvester got loose.
Job 2: Aisle Nine. The self-checkout became self-aware.
Job 3: The Living Room. A robot vacuum that eats anything on the floor.
One job: a combine harvester, a self-checkout or a robot vacuum. You'll see.
The last job: details to follow.
You are all on the same team. Anything that falls off is anybody's.
The Oil Removal System is standard.