Phones join with the 4 letters on the TV (or the QR code). The left half of your phone is a stick: drag anywhere to walk. The right half is four buttons. SMACK is a punch (or a swing, with junk in your hand). KICK is a big slow boot that sends people flying, and a stomp on anybody who's down. DODGE is a roll: nothing hits you while you're rolling. GRAB picks somebody up over your head, pins somebody who's down, picks up junk, or climbs a pile. Watch the TV.
Holding somebody: SMACK slams them, KICK tosses them a long way (into a pile, into the ropes, into the Gullet's mouth). Pinned: mash anything to kick out. The less guts you have left, the more it takes. Out cold, you can't.
Heaps of junk, tires, bones, mattresses and a burnt-out car, and they grow all bout (the worms keep throwing up on them). Climb one, fight up top, dive (SMACK) or drop kick (KICK) off it: the higher, the harder. Kick the bottom of a pile and whoever's up there wobbles off. Throw somebody who's out cold into a pile and they're stuck in it. Everything bleeds. DODGE when you're thrown and you roll out of it. Roll around too much without hitting anybody and the worms call you a coward.
They want blood, and they get bored when nobody's bleeding. They stare at whoever's being the most boring, and they lean in. When they've had enough they do something: drool, the tail, the tongue, eggs, or junk.
A bout ends with a three-count, or at the bell, when the worms pick the most boring wrestler. The loser sits over the dunk tank. Everybody else aims with the stick and throws (any button). The loser can BEG (it makes everybody's arm shake). Hit the little circle and they're dunked: their wrestler goes in the gross pit for a real week, and they come back as fresh meat.
Five bouts (or three), each with its own rule. The most points at the end is the worms' favorite. Keyboard: WASD, F smack, G kick, R dodge, E grab. IJKL, H, Y, U, O. Esc pauses.