You're a liquid at the top of a dirt hill. There's a spot at the bottom. Get in it. Every round the spot is farther down, and worth more.
On your phone, slide your bottle along the top of the hill and aim it. LOCK IN.
One spin sets the pour order. Everybody pours a few seconds apart. First gets clean dirt. Last gets everybody's ditches (wet ditches are fast; dried ones grab you).
When it's your turn, press the bottle on your phone. Slide up to squeeze harder. More liquid is faster, straighter, and digs a deeper ditch. The dirt drinks you as you go: a trickle dies halfway.
Like a raindrop on a car window: hold BLOW left or right to nudge your stream. You only have so much breath.
Touch another stream and you're one stream. The colors mix. If it gets in, the points split evenly, even if you brought almost nothing. Make it alone and it's all yours.
Three a round. Swipe on your phone to roll one down the hill. A marble stops a small stream cold, until it bursts around it.
The dog (join his stream and he takes a share). A sprinkler (free water). A gopher (holes). A kid with a stick (a new ditch). Rain (the dirt stops drinking). Indoors: the cat (it knocks the coffee over), canned air, a ruler, a runaway chair, the janitor's mop, the fire sprinklers.
Pick the place in the lobby. The hill out back is dirt: you dig ditches. Dane's desk is slick varnish (it leans, and you can slide off the sides). His keyboard is a maze of gaps, and whatever you run into gets typed. The carpet drinks you fast; go together. The Office is all of it, off the edge of the desk.